CIS247 Week1

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CIS247_Week1/CIS247_Week1.sln
CIS247_Week1/CIS247_Week1.suo
CIS247_Week1/CIS247_Week1/
CIS247_Week1/CIS247_Week1/ApplicationUtilities.cs
CIS247_Week1/CIS247_Week1/bin/
CIS247_Week1/CIS247_Week1/bin/Debug/
CIS247_Week1/CIS247_Week1/bin/Debug/CIS247_Week1.exe
CIS247_Week1/CIS247_Week1/bin/Debug/CIS247_Week1.pdb
CIS247_Week1/CIS247_Week1/bin/Debug/CIS247_Week1.vshost.exe
CIS247_Week1/CIS247_Week1/bin/Debug/CIS247_Week1.vshost.exe.manifest
CIS247_Week1/CIS247_Week1/bin/Release/
CIS247_Week1/CIS247_Week1/CIS247_Week1.csproj
CIS247_Week1/CIS247_Week1/CIS247_Week1.csproj.user
CIS247_Week1/CIS247_Week1/InputUtilities.cs
CIS247_Week1/CIS247_Week1/obj/
CIS247_Week1/CIS247_Week1/obj/x86/
CIS247_Week1/CIS247_Week1/obj/x86/Debug/
CIS247_Week1/CIS247_Week1/obj/x86/Debug/CIS247_Week1.csproj.FileListAbsolute.txt
CIS247_Week1/CIS247_Week1/obj/x86/Debug/CIS247_Week1.exe
CIS247_Week1/CIS247_Week1/obj/x86/Debug/CIS247_Week1.pdb
CIS247_Week1/CIS247_Week1/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
CIS247_Week1/CIS247_Week1/obj/x86/Debug/TempPE/
CIS247_Week1/CIS247_Week1/obj/x86/Release/
CIS247_Week1/CIS247_Week1/Program.cs
CIS247_Week1/CIS247_Week1/Properties/
CIS247_Week1/CIS247_Week1/Properties/AssemblyInfo.cs
CIS247_Week1/Question.txt
CIS247_Week1/Screenshot_2.png
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This program creates the basic user interface code for that can be re-used in the following week’s iLab assignments. The assignment will help you get started using the programming environment and some practice with coding. You will also be able to re-use much, if not all, of the code in later assignments.

In order to reuse the code in the following weeks, you will include different parts of the program in the following three separate files within Visual Studio:
1. Program.cs will hold the Main method, which is the starting point for the program execution.
2. ApplicationUtilities.cs will hold the re-usable methods that provide the user information about the application.
3. InputUtilities.cs will hold the re-usable methods that will collect the user information.
Using the methods defined in these classes you will construct a program that prompts the user for the following:
1. Your name, which will be a string data type
2. Your age, which will be an integer data type
3. The gas mileage for your car, which will be a double data type

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