SmallAndLarge.cs and SmallAndLargeGUI.cs

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SmallLargeConsoleGUI.zip - (192.54 KB)
[
Mar 9/Console/
Mar 9/Console/ArrayApp/
Mar 9/Console/ArrayApp/ArrayApp.sln
Mar 9/Console/ArrayApp/ArrayApp.suo
Mar 9/Console/ArrayApp/ArrayApp/
Mar 9/Console/ArrayApp/ArrayApp/ArrayApp.csproj
Mar 9/Console/ArrayApp/ArrayApp/ArrayApp.csproj.user
Mar 9/Console/ArrayApp/ArrayApp/bin/
Mar 9/Console/ArrayApp/ArrayApp/bin/Debug/
Mar 9/Console/ArrayApp/ArrayApp/bin/Debug/ArrayApp.exe
Mar 9/Console/ArrayApp/ArrayApp/bin/Debug/ArrayApp.pdb
Mar 9/Console/ArrayApp/ArrayApp/bin/Debug/ArrayApp.vshost.exe
Mar 9/Console/ArrayApp/ArrayApp/bin/Debug/ArrayApp.vshost.exe.manifest
Mar 9/Console/ArrayApp/ArrayApp/obj/
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/ArrayApp.csproj.FileListAbsolute.txt
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/ArrayApp.exe
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/ArrayApp.pdb
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Mar 9/Console/ArrayApp/ArrayApp/obj/x86/Debug/TempPE/
Mar 9/Console/ArrayApp/ArrayApp/Properties/
Mar 9/Console/ArrayApp/ArrayApp/Properties/AssemblyInfo.cs
Mar 9/Console/ArrayApp/ArrayApp/SmallAndLarge.cs
Mar 9/Console/ArrayApp/Screenshot.JPG
Mar 9/GUI/
Mar 9/GUI/Screenshot.JPG
Mar 9/GUI/SmallLargeGui/
Mar 9/GUI/SmallLargeGui/SmallLargeGui.sln
Mar 9/GUI/SmallLargeGui/SmallLargeGui.suo
Mar 9/GUI/SmallLargeGui/SmallLargeGui/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/Debug/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/Debug/SmallLargeGui.exe
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/Debug/SmallLargeGui.pdb
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/Debug/SmallLargeGui.vshost.exe
Mar 9/GUI/SmallLargeGui/SmallLargeGui/bin/Debug/SmallLargeGui.vshost.exe.manifest
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/GenerateResource.read.1.tlog
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/GenerateResource.write.1.tlog
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/SmallLargeGui.csproj.FileListAbsolute.txt
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/SmallLargeGui.exe
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/SmallLargeGui.pdb
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/SmallLargeGui.Properties.Resources.resources
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/SmallLargeGui.SmallAndLargeGUI.resources
Mar 9/GUI/SmallLargeGui/SmallLargeGui/obj/x86/Debug/TempPE/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Program.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/AssemblyInfo.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/Resources.Designer.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/Resources.resx
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/Settings.Designer.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/Properties/Settings.settings
Mar 9/GUI/SmallLargeGui/SmallLargeGui/SmallAndLargeGUI.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/SmallAndLargeGUI.Designer.cs
Mar 9/GUI/SmallLargeGui/SmallLargeGui/SmallAndLargeGUI.resx
Mar 9/GUI/SmallLargeGui/SmallLargeGui/SmallLargeGui.csproj
Mar 9/GUI/SmallLargeGui/SmallLargeGui/SmallLargeGui.csproj.user
Mar 9/SU_ITS2105_W3_A3_LastName_FirstInitial.doc
]

create a console-based application whose Main() method accepts ten integer values from the user and stores them in an array. Next, create a method that determines and displays the smallest and largest of the ten values. Then, pass the array to the method.

Save the file as SmallAndLarge.cs.

Next, create a GUI application whose button’s Click() method accepts ten integer values from a TextBox and stores them in an array that is declared above the Click() method. After ten entries have been made, call a method that determines and displays the smallest and largest of the ten values.

Save the file as SmallAndLargeGUI.cs.

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